This article presents 9 guidelines for building and leading UX teams. They are based on what I learned from the people who led me as well as my own experience: recruit diverse talent; set up a process (and iterate); involve other teams from the start; be fair; have regular ceremonies; pass on knowledge; have a vision; ask questions (a lot); and make UX visible.
Usability testing is often perceived as cumbersome and time-consuming and therefore not thoroughly applied. This was one of the key observations leading to the topic of my PhD thesis. Particularly conducting tests with actual users is often omitted, which results in the release of suboptimal products and websites. In my thesis, I tackle this problem through more… Continue reading The U Score: Redesigning Usability Testing
As one of the building blocks of my PhD thesis, I have developed a novel instrument for measuring the usability of web interfaces, which is simply called Inuit—the Interface Usability Instrument1. This was necessary because a usability instrument that is suited for the automatic methods for Search Interaction Optimization I have developed in my PhD… Continue reading INUIT: The Interface Usability Instrument
Es gibt viel zu viele schlechte Webseiten! Schon mal versucht, auf http://www.finanzen.sachsen.de die Tagessätze für Auslandsreisekosten zu finden? Falls nicht, einfach mal ausprobieren und viel Spaß dabei! Oder schon mal auf der Seite der Uni Würzburg versucht, herauszufinden, wie genau eine Bewerbung für den Bachelor in Wirtschaftswissenschaften abläuft? Nein? Ist auch eigentlich besser so, weil… Continue reading [offene Masterarbeit] Was that Page Pleasant to Use? Usability-Metriken in einer echten Suchmaschine